Greetings! So, after a pretty long pause from developing Arcwyre ( around 1 month ) I am finally back on the dev team. So you may ask yourself at this point, where did Arcwyre arrive in the meantime? Allright, let me hit you up with the latest updates.
We are looking to expand our team with new developers and maybe other positions, such as social media managers. I’ll keep you up to date with this topic.
- Personaly, I am planning a lot of new content that will be implemented into the game. From new items (such as gear, resources and other) to new quests and areas to explore. Expect some challanging gameplay on the 15th March*.*We organise a Pre-Alpha Playtest on 15th March. More information below.
- The Black Vaults of Sorrows are not going to be available in the Playtest, as we are keeping the dungeon for later releases. Our opinion is that we will have enough content for the next Playtest as the maximum level a player can reach for now is kind of low. Also, I have to enhance the feeling of the dungeon and add more environment elements.
- The Kalewood Caverns dungeon is near completion. We are still working on some content that links to this dungeon, but it’s pretty much completed. Also, I am amased by the level of detail Azizele put into this dungeon! Big credits to him!
- We are removing fishing as a skill from the game, because we don’t find it benefic enough for the player right now. We will reconsider adding it again later on.
Our website is also nearly ready to be launched. Our web development team is working on the content right now and on the functionality and performance of the website. We are also looking for a good website hosting service, comparing the options we got now and trying to figure out which one is the best one for our purpose.
On March 15th, we will organize a Playtest for Arcwyre in order to give the player a little bit of Arcwyre’s taste. We’ve still got some free slots, but hurry up with the registration, if you are interested. For more information check out the following links :
I am sorry to dissapoint you, but I didn’t have any time to look for some interesting and awesome looking Artwork. Because of that, I’m going to add some extra Artwork into my next post. Also, more screenshots and sneak peeks coming soon for the people that are not going to have access to the Playtest.
See you soon!